Spiral – Unreal Engine 5

Spiral is a singleplayer, third-person narrative experience I built from the ground up using Unreal Engine 5.3.

For a long time now, I’ve wanted to use and combine some of Unreal Engine 5.3’s features to make something – including MetaHumans, animation retargeting, Lumen, Nanite and the Level Sequencer. So, in early January 2024, I challenged myself to make a short game that showcases them.

The following sections will walk you through my process.

Genre

Puzzle Platformer

Engine

Unreal Engine 5.3

PACKAGES USED

This game uses a few packages from the Unreal Marketplace. Big thanks to their creators!
Here’s a link to all of them :
Ultra Dynamic Sky by Everett Gunther – UE Marketplace
Advanced Locomotion System V4 by LongmireLocomotion – UE Marketplace
Cigar Room Environment by Hane Studios – UE Marketplace
Vintage Room by Cosmos by Leartes – UE Marketplace

Project Overview

Part I : Setting the Stage – World, Character & Story

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Part II : Building Gameplay – Character controller and abilities, Ingredients, Systems and Mechanics

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Part III : Polishing the Experience – Optimizing performance and Building the application

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