Technical Designer
Spiral – Unreal Engine 5
Spiral is a singleplayer, third-person narrative experience I built from the ground up using Unreal Engine 5.3.
For a long time now, I’ve wanted to use and combine some of Unreal Engine 5.3’s features to make something – including MetaHumans, animation retargeting, Lumen, Nanite and the Level Sequencer. So, in early January 2024, I challenged myself to make a short game that showcases them.
The following sections will walk you through my process.
Genre
Puzzle Platformer
Engine
Unreal Engine 5.3
PACKAGES USED
This game uses a few packages from the Unreal Marketplace. Big thanks to their creators!
Here’s a link to all of them :
Ultra Dynamic Sky by Everett Gunther – UE Marketplace
Advanced Locomotion System V4 by LongmireLocomotion – UE Marketplace
Cigar Room Environment by Hane Studios – UE Marketplace
Vintage Room by Cosmos by Leartes – UE Marketplace
Project Overview
Part I : Setting the Stage – World, Character & Story
More details
Part II : Building Gameplay – Character controller and abilities, Ingredients, Systems and Mechanics
More details
Part III : Polishing the Experience – Optimizing performance and Building the application
More details