Spiral – Unreal Engine 5

Spiral is a singleplayer, third-person narrative experience I built from the ground up using Unreal Engine 5.3.

For a long time now, I’ve wanted to use and combine some of Unreal Engine 5.3’s features to make something – including MetaHumans, animation retargeting, Lumen, Nanite and the Level Sequencer. So, in early January 2024, I challenged myself to make a short game that showcases them.

The following sections will walk you through my process.

Genre

Puzzle Platformer

Engine

Unreal Engine 5.3

PACKAGES USED

This game uses a few packages from the Unreal Marketplace. Big thanks to their creators!
Here’s a link to all of them :
Ultra Dynamic Sky by Everett GuntherUE Marketplace
Advanced Locomotion System V4 by LongmireLocomotionUE Marketplace
Cigar Room Environment by Hane StudiosUE Marketplace
Vintage Room by Cosmos by LeartesUE Marketplace

Project Overview

Part I : Setting the Stage – World, Character & Story

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Part II : Building Gameplay – Character controller and abilities, Ingredients, Systems and Mechanics

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Part III : Polishing the Experience – Optimizing performance and Building the application

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